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You build contextual voice commands with the standard Android menu APIs but users Speech of google glass invoke the menu items with voice commands instead of touch.
To enable contextual voice commands for a particular activity: With this feature enabled, the "ok glass" menu appears in the footer area of the screen whenever this activity receives focus.
If enabled, this is where you do one-time menu setup, like inflating a menu resource or calling the Menu. Override onMenuItemSelected to handle the voice commands when users speak them.
When users are done selecting a menu item, the "ok, glass" voice command automatically reappears in the footer section of the screen, ready to accept a new voice command, as long as the activity remains in focus. The following code enables contextual voice commands, inflates a menu resource when appropriate, and handles voice commands when they are spoken: Notice how you can create nested menu items for a hierarchical voice menu system.
In the following example, the first menu item can be accessed as: The menu titles in the previous menu resource use custom strings, which you can do if you specify the development permission. In your Glassware, use the values in the ContextualMenus. If enabled, this is where you can do other logic to set up the menu system, such as adding and removing certain menu items based on some criteria.
You can also toggle contextual voice menus on return true and off return false based on some criteria. All you need to do is check for the Window. For example, you can change the previous activity example to add support for touch menus like this changes are commented: Using unlisted voice commands for development When you want to distribute your Glassware, you must use the approved main voice commands in VoiceTriggers.
Command and approved contextual voice commands in ContextualMenus. If you want to use voice commands that are not available in the GDK, you can request an Android permission in your AndroidManifest. This feature is for development purposes only. Optionally declare a voice prompt to display the speech recognition Glassware before starting your Glassware.
For unlisted voice commands, you should use the keyword attribute instead of the command attribute used for approved voice commands. The keyword attribute should be a reference to the string resource defining the voice command.
For a simple voice trigger that starts an activity or service immediately, simply specify the trigger element: To start the activity: The following intent extras are supported when starting the activity:Speech recognition is the inter-disciplinary sub-field of computational linguistics that develops methodologies and technologies that enables the recognition and translation of spoken language into text by computers.
It is also known as automatic speech recognition (ASR), computer speech recognition or speech to text (STT).It incorporates knowledge and research in the linguistics, computer. •AUTHENTIC GOOGLE BRANDED ITEM HERE DESIGNED AND INTENDED FOR THE US MARKET NOT A KNOCKOFF WANNA-BE OR BOOTLEG!!
•This Deluxe Bundle includes Google Glass glasses, extra nose supports, power charger, clear lenses, tinted lenses, carrying case, documentation, and original packaging. Google, Inc. focuses on improving the ways people connect with information. It provides variety of services and tools for advertisers of all sizes, from simple text ads to .
with at least one of the words. without the words.
where my words occur. This is a complete list of Google Glassware and Google Glass Apps - an unofficial app store for google glass with more than 70 applications and growing.
Essay Google Innovation and New Product Management. different questions from the assignment. First, the researcher will discuss and suggest some feasible application considerations when developing a new product development strategy for Google Glass.